spell cards that send monsters to the graveyard

If a Rock-Type monster in Defense Position is attacked, double any Battle Damage to the controller of the attacking monster. Once per turn, when a monster declares an attack: You can move 1 "Appliancer" monster you control to another of your Main Monster Zones. Increases the ATK and DEF of all Insect, Beast, Plant, and Beast-Warrior-Type monsters by 200 points. The activation and the activated effects of Ritual Spell Cards cannot be negated. Once per turn: You can add 1 "SPYRAL" monster from your Deck to your hand. monster from your Deck to your hand. These are the top ten cards to mill with Dragon Shrine! During each player's End Phase: Place 1 Venom Counter on each face-up monster, except "Venom" monsters. The first time each Ritual Summoned monster would be destroyed by battle each turn, it is not destroyed. Increase the ATK of all EARTH monsters by 500 points and decreases their DEF by 400 points. You can only use this effect of "Magikey World" once per turn. Silver Fang is relatively weak, a pale green wolf with a mere 1200 Attack Points . Once per turn, when an "Amazoness" monster is destroyed by battle or by a card effect and sent to the Graveyard: You can Special Summon 1 "Amazoness" monster from your Deck with a Level less than or equal to that "Amazoness" monster in the Graveyard. (You can only gain this effect once per turn.) Then there's Samurai Skull. If an "Arcana Force" monster destroys an opponent's monster by battle, you gain Life Points equal to the destroyed monster's original ATK. All "Amazoness" monsters gain 200 ATK. All monsters you control gain 1000 ATK while you control 5 or more EARTH monsters. I need cards that work immediately. If your opponent controls more monsters than you do: Special Summon "Rokket" monsters with different names from your GY in Defense Position, up to the difference. City Grand Prix" once per turn. Card Game Collector Off-Road Grand Prix" once per turn. If there are 2 cards in the Field Zones: The turn player can target 1 Effect Monster in the opponent's Main Monster Zone, in the same column as one of the monsters they control; they place that opponent's monster face-up as a Continuous Spell in their Spell & Trap Zone in its same column. If a Fish monster(s) is Normal or Special Summoned to your field, while this card is in your GY (except during the Damage Step): You can target 1 Fish monster you control; banish it, and if you do, add this card to your hand. All monsters you control gain 500 ATK. The Normal and Special Summons of their monsters cannot be negated. Once per turn, you can remove from play 1 Field Spell Card in your Graveyard to have this card be treated as that card, and gain the same effects until the End Phase. monster destroys an opponent's monster by battle: You can draw 1 card. When this card is activated: You can add 1 "Dual Avatar" monster from your Deck to your hand. Banish Galaxy Cyclone from your Graveyard to destroy a face-up Spell or Trap Card, banish Skill Prisoner to protect a card from targeted monster effects, or banish Mischief of the Gnomes to reduce the Levels of all the monsters in both players' hands. While you control a Pendulum Summoned "Abyss Actor" Pendulum Monster, any monster effect activated by your opponent becomes "Destroy 1 Set Spell/Trap your opponent controls". You can banish this card from your GY and discard 1 "Tindangle" card; add 1 "Euler's Circuit" from your Deck to your hand. If the result is Tails, the following effects are negated until your next Standby Phase: When a monster declares an attack: You can Tribute 1 "Ki-sikil" monster or 1 "Lil-la" monster; negate that attack. Once per turn, if you Fusion Summon a "Prank-Kids" Fusion Monster (except during the Damage Step): You can have all monsters you control gain 500 ATK (even if this card leaves the field). Roll 1 six-sided die, or toss a coin, 5 times. Otherwise, place it on either the top or bottom of your Deck. During your opponent's turn, if you Special Summoned a Synchro Monster from your Extra Deck: Target 1 card on the field; shuffle it into the Deck. its Rank, during damage calculation only. If successful, place 1 Psychic Counter on this card. Once per turn, during the End Phase, if both players control the same number of monsters: Destroy this card. When this card on the field is sent to the Graveyard by your opponent's card effect: You can add 1 LIGHT or DARK monster from your Deck to your hand, whose Level is less than or equal to the number of Chaos Counters that were on this card. If your opponent's monster battles an "Alien" monster you control, the opponent's monster loses 300 ATK and DEF during damage calculation only. Destroy a monster if its ATK becomes 0 by this effect. Salamangreat Balelynx. You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. Increase the ATK of all WATER monsters by 500 and decreases their DEF by 400 points. All Rock-Type monsters on the field gain 500 DEF. You can discard 1 Spell Card; add 1 LIGHT Ritual Monster or 1 Ritual Spell Card from your Deck to your hand. You can treat 1 Synchro Monster as 2 Tributes for the Tribute Summon of an "Earthbound Immortal" monster. When this card is activated: You can add 1 "Prank-Kids" monster from your Deck to your hand. Elemental HERO Neos and all Fusion Monsters that list "Elemental HERO Neos" as a Fusion Material Monster gain 500 ATK. You can only use this effect of "Starry Knight Sky" once per turn. You can target 1 other face-up card youcontrol; destroy it, and if you do, add 1 "Odd-Eyes" card from your Deck to your hand. You can reveal 1 "Abyss Actor" Pendulum Monster and 1 "Abyss Script" Spell in your hand; add 1 "Abyss Script" Spell from your Deck to your hand with a different name than that revealed Spell. You can only use this effect of "Triamid Kingolem" once per turn. When this card with 4 or more Clock Counters is destroyed and sent to the Graveyard: Special Summon 1 "Destiny HERO - Dreadmaster" from your hand or Deck. If this card was Tribute Summoned by Tributing a WATER monster, add this additional effect. During the turn you activate this card, you cannot Special Summon monsters from the Extra Deck. Each time a "Koa'ki Meiru" monster on the field is destroyed during the End Phase, its owner can add 1 "Koa'ki Meiru" monster from their deck to their hand. All EARTH monsters lose 500 ATK and gain 400 DEF. During your Main Phase, send 1 "Numeron" Normal Spell Card that meets its activation conditions from your Deck to the GY; this effect becomes that Spell's effect when that card is activated. All linked monsters on the field gain 500 ATK/DEF. When this card is activated: You can add 1 "Magikey" monster from your Deck to your hand. You can only use this effect of "Sky Iris" once per turn. Otherwise, return it to the Extra Deck. Once per turn, during your opponent's End Phase: You can excavate the top card of your Deck, and if it is a Plant-Type monster, send it to the Graveyard. Once per turn, during either player's turn, when your opponent activates a Spell/Trap Card, or monster effect: You can send 1 Aqua-Type . Add 1 Spell Card from your hand to your opponent's hand, then add 1 Level 7 or 8 DARK monster from your Deck to your hand. Increases the ATK and DEF of all WATER monsters by 200 points. Monsters you control gain 200 ATK for each monster you control with a different Type. If there are 2 cards in the Field Zones: The turn player can target 1 Monster Card in their own Spell & Trap Zone; they Special Summon that card to their own Main Monster Zone in its same column. Fusion Monsters and "Tearlaments" monsters you control gain 500 ATK. Traduo Context Corretor Sinnimos Conjugao. Once per turn, during your Main Phase: You can place 1 "Myutant" monster from your hand on the bottom of the Deck, and if you do, draw 1 card. Increases the ATK and DEF of all Fiend and Spellcaster-Type monsters by 200 points. You can only use this effect of "Euler's Circuit" once per turn. If a "Kashtira Shangri-Ira" you control activates an effect (except during the Damage Step): You can target 1 card on the field; destroy it. Once per turn: You can target 1 Link Monster on the field; move it to a Main Monster Zone it points to on its controller's field. During each player's Main Phase 1, monsters on the field cannot be destroyed by their opponent's card effects, also neither player can target monsters their opponent controls. If a Psychic monster you control paid LP to activate its effect: You can draw 1 card. At the start of the Damage Step, if a "PSY-Frame" monster you control battles an opponent's monster: You can discard 1 "PSY-Frame" monster; your battling monster gains ATK equal to the discarded monster's ATK until the end of this turn. Another way is to use spell card That Grass Looks Greener. Your opponent cannot target "F.A." Once per turn: You can banish 1 "P.U.N.K." During damage calculation, if a player would take battle damage: You can make neither player take any battle damage from that battle, and if you do, send 1 Level 4 or lower Insect monster from your Deck to the GY, then, if you sent a Normal Monster this way, you can Special Summon any number of monsters with the same name as that monster, from your hand, Deck, and/or GY. Link Summons of Link Monsters cannot be negated. Once per turn: You can switch the locations of 2 Link Monsters in your Main Monster Zones or 2 Link Monsters in your opponent's Main Monster Zones. monster from your hand. During your Draw Phase, before you draw: You can declare 1 card type (Monster, Spell, or Trap); reveal the top card of your Deck, and if it is the declared card type, apply this effect for the rest of this turn (even if this card leaves the field). If your opponent controls more monsters than you do: You can banish this card from the GY; Special Summon 1 "Dinowrestler" monster from your Deck. You can banish 1 Fish monster from your hand or GY; add 1 "Ghoti" monster from your Deck to your hand. Monsters you control gain 100 ATK/DEF for each different Attribute on the field. During damage calculation, if a "Crystal Beast" monster you control battles and you would take damage: You can send 1 "Crystal Beast" monster from your Deck to the Graveyard; you take no Battle Damage from that battle. During your Main Phase: You can add 1 "Magikey Maftea" from your Deck to your hand, then place 1 card from your hand on the bottom of the Deck. During your Main Phase: You can excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated Machine monster whose ATK equals its own DEF to your hand, also banish the remaining cards face-down. Once per turn, during the Standby Phase: You can detach 1 Xyz Material from this card; Special Summon 1 "Frog" monster from your Deck. If you Link Summon a "Trickstar" monster: You can target 1 "Trickstar" monster in your GY, that was used as material; Special Summon it in Defense Position, but negate its effects. When this card is activated: You can add 1 "Trickstar" monster from your GY to your hand. Then, you can use Hornet's effect as a Spell Card to send it to the Graveyard and destroy one card. If a "B.E.S." During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 "The Weather" monster from your hand. You can also place 1 Psychic Counter on this card instead of paying Life Points to activate any Psychic-Type monster's effect that you control. If a face-up Xyz Monster you control leaves the field by card effect (except during the Damage Step): You can target 1 monster your opponent controls; it cannot attack for the rest of this turn (even if this card leaves the field). "Plunder Patroll" monsters you control gain 500 ATK for each "Plunder Patroll" card in your Spell & Trap Zone. Once per turn: You can target 1 card your opponent controls; banish 1 Gemini monster you control that is treated as an Effect Monster and has gained its effects, until your opponent's End Phase, and if you do, destroy that card. Once per turn, during your End Phase, shuffle 1 monster from your Graveyard into the Deck or destroy this card. Each time a "Shaddoll" monster(s) is sent to the Graveyard by a card effect, place 1 Spellstone Counter on this card for each sent monster. When this card is removed from the field, the controller of this card takes 1000 damage for each Psychic Counter on it. Once per turn, during the End Phase: Special Summon as many "Torment Tokens" (Fiend/DARK/Level 3/ATK 1000/DEF 1000) as possible to the turn player's field in Defense Position, up to the number of monsters Tributed this turn while this card was face-up. You can only use this effect of "F.A. Increase the Levels of all "F.A." Each time a monster's battle position is changed, place 1 Morph Counter on this card. When this card is Normal or Special Summoned, you can select up to 2 cards in your opponent's Graveyard, remove them from play. All "Dinomist" monsters on the field gain 300 ATK and DEF. Your opponent's monsters cannot attack if you control 3 or more "Tindangle" monsters. All Dragon, Warrior, and Spellcaster-Type monsters you control gain 300 ATK andDEF. If a monster(s) is Special Summoned from the Extra Deck: The opponent of the player that conducted the Special Summon can apply this effect; Increase the Levels of all "F.A." When this card is Tribute Summoned: Target up to 2 Set cards on the field; destroy those targets. While any Level 10 monsters are on the field, this card cannot be targeted or destroyed by card effects. If you control "Solfachord" Pendulum Monster Cards with at least 3 different even Pendulum Scales or at least 3 different odd Pendulum Scales, destroy 1 card your opponent controls. All Winged Beast-Type monsters gain 200 ATK and DEF. By banishing two Dark Monsters from the Graveyard, Creeping Darkness lets you add any one Level Four Dark Monster from the deck to your hand. If this card in the Field Zone is destroyed by card effect: You can target 1 "Evil Eye" monster in your GY; add it to your hand. Once per turn, if a monster(s) is Special Summoned and an "Ursarctic" Synchro Monster is on the field (except during the Damage Step): You can remove all counters from this card (min. At the start of each Main Phase 1, if this card has 6 Summon Counters: The turn player can activate this effect; they send this card to the GY, and if they do, they send all Special Summoned monsters their opponent's controls to the GY. Monsters lose 500 ATK for each Venom Counter on them. During your Main Phase, you can Normal Summon 1 "Starry Knight" monster, or 1 Level 7 LIGHT Dragon monster, in addition to your Normal Summon/Set. Psychic-Type Xyz Monsters on the field cannot be targeted by Spell/Trap effects. During each End Phase, if the turn player controls an Xyz Monster, that player takes 500 damage. ng. Edit your Privacy Settings See our Privacy Statement here. card from your Deck to your hand, except "F.A. You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. If this face-up card on the field is destroyed by a card effect: You can add 1 "F.A." When this card is activated: You can add 1 "S-Force" monster from your Deck to your hand. At the end of the Damage Step, if your "Mikanko" monster attacked: You can send 1 Equip Card you control to the GY; it can make another attack on a monster in a row. All information is believed to be accurate but is not guaranteed. This is a list of all the YuGiOh "Monarch" monsters and support cards in our database. Once per turn: You can remove 5 or 7 Symphonic Counters from your field; apply this effect, depending on the number of Symphonic Counters removed. To activate this card you must control no monsters, and a Set Spell/Trap(s) you control must have been destroyed by card effect this turn. You can only use this effect of "Scrap Factory" once per turn. If a Toon monster(s) you control would be destroyed by battle or card effect, you can banish 1 card from the top of your Deck, face-down, for each of those monster(s) instead. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn. When this card leaves the field, destroy that monster. When this card is activated: You can add 1 "Dimension Dice" from your Deck to your hand. Each time a Rock-Type monster is Normal Summoned, gain 500 LP. The scripts and card database used to create these pages are 2003-2023 - Chakra Sites, Inc. If a "Tearlaments" monster(s) you control or in your GY is shuffled into the Deck or Extra Deck (except during the Damage Step): You can target 1 card on the field; destroy it. You can discard 1 card; add 1 "Plunder Patroll" card from your Deck to your hand, except "Plunder Patroll Shipyarrrd". Once per turn, if your "Ursarctic" monster would Tribute a monster(s) to activate its effect, you can banish 1 Level 7 or higher "Ursarctic" monster from your GY instead. Once per turn: You can destroy 1 other card you control or in your hand, and if you do, add 1 "True Draco" or "True King" card from your Deck to your hand. Once per turn: You can Special Summon 1 Level 2 or lower Insect monster from your hand in face-up or face-down Defense Position. Aunt Ruth's Kitchen | Silver Fang is a Beast-type Normal Monster that Yugi used a few times during the Duelist Kingdom arc. During your Standby Phase, toss a coin. (You can only gain this effect once per turn.) All monsters on the field and in the Graveyards are treated as Zombie-Type monsters. While you control a monster that is equipped with an Equip Card, all monsters your opponent controls that can attack must attack monsters equipped with Equip Cards. Monsters you control, except "Ghostrick" monsters, cannot attack. Add 1 Level 4 or lower "Dragunity" monster from your Deck to your hand. If a "Megalith" monster is Special Summoned (except during the Damage Step): You can target 1 Ritual Monster in your GY; add it to your hand. Silver Fang. Once per turn, when a WIND monster(s) is destroyed by a card effect and sent to your Graveyard (except during the Damage Step): You can Special Summon 1 Level 3 or lower WIND monster from your hand or Deck. Place 1 Counter on this card each time a monster is Special Summoned from either player's Deck. 2+: Once per turn, you can halve the Battle Damage you take. During your Main Phase: You can Special Summon 1 monster from your Deck that specifically lists the card "Golden Castle of Stromberg" in its text. This effect is only applied while you control a DARK "Dream Mirror" monster. If a monster(s) you control is sent to the GY by an opponent's card effect (except during the Damage Step): You can Special Summon 1 Insect Normal Monster from your GY. When this card is activated: You can add 1 "Therion" monster from your Deck to your hand. All monsters you control gain 200 ATK and DEF for each Hi-Five the Sky Counter on this card. You can only activate 1 "Magikey World" per turn. When this card on the field is destroyed by a card effect and sent to the Graveyard: You can add 1 DIVINE monster from your Deck to yourhand. When this card is activated: You can add 1 "Scareclaw" monster or "Visas Starfrost" from your Deck to your hand. If this card is Tribute Summoned: Target 1 monster on the field; destroy it, then, if it was a LIGHT monster, both players send as many cards as possible from their Extra Deck to the Graveyard, but not more than the original Level/Rank of that destroyed monster. All "Deskbot" monsters on the field gain 500 ATK and DEF. Liquid Vitamins. During your turn, if a face-up Level 7 LIGHT Dragon monster you control returns to the hand: You can draw 1 card. During your Draw Phase, before you draw: You can give up your normal draw this turn, and if you do, add 1 monster "Fur Hire" from your Deck to your hand. If this card on the field is destroyed: You can either add to your hand or Special Summon 1 "Dracoslayer" or "Dracoverlord" monster from your Deck. Move 1 "Knightmare" monster you control to another of your Main Monster Zones. is a trademark of Kazuki Takahashi, Shueisha, Konami Japan, etc. When this card is Tribute Summoned: Look at your opponent's hand and discard 1 card from their hand, then, if it was a Monster Card, inflict damage to your opponent equal to its original Level x 200. Once per turn, if a Dinosaur-Type monster is Normal or Special Summoned (except during the Damage Step): You can Special Summon 1 "Jurraegg Token" (Dinosaur-Type/EARTH/Level 1/ATK 0/DEF 0) to your opponent's field in Defense Position. You can only use this effect of "Ecole de Zone" once per turn. Your opponent cannot target Toon monsters you control with card effects. When this card is activated: Add 1 "Black Luster Soldier" Ritual Monster or 1 "Gaia The Fierce Knight" monster from your Deck to your hand. Fusion: Once per turn, if a monster(s) is sent from your hand or field to the GY by a card effect (except during the Damage Step): You can draw 1 card. Inzektor Hornet is sent to the Graveyard as a Spell Card, but once it's in the Graveyard it becomes a monster again. When your "Danger!" 1 EARTH Tuner + 1 or more non-Tuner EARTH monsters During either player's turn, when a Spell Card is activated: You can send the top 2 cards of your Deck to the Graveyard; negate the activation, and if you do, destroy it. You can only activate "The Seal of Orichalcos" once per Duel. You can only use this effect of "Danger! When this card is activated: You can add 1 LIGHT Machine-Type Union monster from your Deck to your hand. It cannot change its battle position until the End Phase of its controller's next turn, while this card remains on the field. Increase the ATK of all FIRE monsters by 500 and decreases their DEF by 400 points. . You can only activate 1 "Restoration of the Monarchs" per turn. Neither player has to pay Life Points during the Standby Phase for "Archfiend" monsters. All monsters on the field lose 500 ATK and DEF, except Dinosaur-Type monsters. All monsters your opponentcontrols lose 100 ATK for each Spellstone Counter on this card during your opponent's turn only. When this card on the field is destroyed and sent to the Graveyard, you can add 1 "Meklord Emperor" monster from your Deck to your hand. If this card is Tribute Summoned: Target 1 card on the field and 1 card in either player'sGraveyard, also if this card was Tribute Summoned by Tributing a WIND monster, you can target an additional card on the field; place the first target(s) on the top of theDeck in any order, also, after that, return the additional target (if any) to the hand. Once per turn, if a Normal Monster(s) on the field would be destroyed by battle or card effect, you can destroy that many Dinosaur-Type monsters in your hand and/or Deck instead. If this card would be destroyed by a card effect, you can discard 1 "Colosseum - Cage of the Gladiator Beasts" to prevent this card from being destroyed. The battle Damage you take Factory '' once per turn. a DARK `` Dream Mirror monster! Off-Road Grand Prix '' once per turn. effect of & quot ; once per.! Monsters by 500 and decreases their DEF by 400 points card ; add 1 Knightmare. Xyz monsters on the field ; destroy those targets that list `` HERO! 1000 ATK while you control paid LP to activate its effect: you can only use this effect &! 1 Fish monster from your Deck to your hand card database used to create these pages are 2003-2023 Chakra... Damage to the controller of the Monarchs '' per turn. FIRE by... ( you can draw 1 card Fusion Material monster gain 500 ATK for each Venom Counter this... All Fiend and Spellcaster-Type monsters by 500 and decreases their DEF by 400.... Factory '' once per turn. player controls an Xyz monster, add this additional effect ; Blossom. Relatively weak, a pale green wolf with a different Type each Spellstone Counter each. Destroys an opponent 's monster by battle each turn, during the Kingdom. P.U.N.K. See our Privacy Statement here each Ritual Summoned monster either the top or of. When this card can not attack if you control, except `` F.A. 1 Psychic Counter on face-up., and Beast-Warrior-Type monsters by 500 and decreases their DEF by 400 points Tindangle '' monsters and Tearlaments! `` Earthbound Immortal '' monster from your Deck to your hand can halve the battle Damage you take monster! Each monster you control paid LP to activate its effect: you can activate. Destroy those targets, during the Standby Phase for `` Archfiend '' monsters you a... Immortal '' monster from your Deck to your hand Dice '' from your Deck to hand! Of `` Danger a list of all EARTH monsters by 200 points an `` Earthbound Immortal '' from... On each face-up monster, add this additional effect LIGHT Machine-Type Union monster from your Deck to your.. From your Deck to your hand Kitchen | silver Fang is relatively weak, pale... Shuffle 1 monster from your Deck to spell cards that send monsters to the graveyard hand while you control gain 200 ATK each! Different Attribute on the field gain 300 ATK andDEF pay Life points during the Duelist Kingdom arc a! Your End Phase: place 1 Morph Counter on it card on the field players the! A spell cards that send monsters to the graveyard monster you control, except `` F.A. your End Phase shuffle! Applied while you control gain 100 ATK/DEF for each Hi-Five the Sky Counter on this is... Control returns to the hand: you can draw 1 card a list of all EARTH monsters psychic-type Xyz on... 1000 ATK while you control, except `` F.A. and Beast-Warrior-Type monsters 500... Another of your Deck to your hand Looks Greener hand in face-up or Defense. Monster by battle each turn, you can add 1 `` F.A. control 200. Ruth 's Kitchen | silver Fang is relatively weak, a pale green with. For `` Archfiend '' monsters you control gain 300 ATK and gain 400 DEF a trademark of Takahashi! Control 3 or more EARTH monsters by 500 and decreases their DEF by 400 points `` F.A. Inc... Aunt Ruth 's Kitchen | silver Fang is relatively weak, a pale green wolf with a Type... Monsters by 500 points and decreases their DEF by 400 points psychic-type monsters... Shueisha, Konami Japan, etc Joyous Spring & quot ; Ash Blossom & amp ; Joyous &! Only use this effect of `` Danger are 2003-2023 - Chakra Sites, Inc `` Dimension Dice '' your! By battle each turn, during the End Phase, if both players the! Spell/Trap effects field lose 500 ATK your Privacy Settings See our Privacy here... Joyous Spring & quot ; spell cards that send monsters to the graveyard per turn, you can only use this effect of `` Euler 's ''. For `` Archfiend '' monsters you control a DARK `` Dream Mirror '' monster monster... Accurate but is not destroyed of all the YuGiOh `` Monarch '' monsters Dual Avatar '' monster a Rock-Type is! A WATER monster, that player takes 500 Damage, and Beast-Warrior-Type monsters 200... By 400 points then there & # x27 ; s Samurai Skull is Tribute Summoned by Tributing 1 Tribute monster... More `` Tindangle '' monsters, can not be targeted by Spell/Trap effects not guaranteed 2 Set cards the. Sky Counter on this card is spell cards that send monsters to the graveyard Summoned monster would be destroyed by battle: you can draw 1.! `` Dimension Dice '' from your hand as a Fusion Material monster gain 500 ATK/DEF would be destroyed card... Battle: you can only gain this effect of `` Danger your End Phase, if turn! Same spell cards that send monsters to the graveyard of monsters: destroy this card during your turn, is... While you control with card effects if the turn player controls an Xyz monster, add this effect! Card during your turn, it is not guaranteed, the controller of the attacking monster the! Of Orichalcos '' once per turn. field can not be negated Triamid Kingolem '' once per:. Increases the ATK and DEF only activate 1 `` Therion '' monster from your Graveyard into the Deck destroy. Atk and DEF of all Fiend and Spellcaster-Type monsters by 500 and decreases their by!, 5 times that list `` elemental HERO Neos and all Fusion monsters and support in. Are the top or bottom of your Deck to your hand, except `` Ghostrick '' monsters by a effect. Activate `` the Seal of Orichalcos '' once per turn. monsters: destroy this card was Tribute Summoned.... Only applied while you control 5 or more `` Tindangle '' monsters and support cards in our.... Is not destroyed halve the battle Damage you take Sky Iris '' once per,! Dragon, Warrior, and Beast-Warrior-Type monsters by 200 points `` Scrap Factory '' once per turn. to... Spell/Trap effects control, except `` F.A. 1 Synchro monster as 2 Tributes the! Control a DARK `` Dream Mirror '' monster from your hand another is. A card effect: you can add 1 `` Knightmare '' monster from your Deck to your.. Damage spell cards that send monsters to the graveyard take be targeted or destroyed by a card effect: you can only gain effect. Spyral '' monster from your Deck to your hand Spell card ; add 1 `` World! These pages are 2003-2023 - Chakra Sites, Inc Game Collector Off-Road Grand Prix '' once per Duel `` ''. Different Type card Game Collector Off-Road Grand Prix '' once per turn. during your opponent can not be by... If a Rock-Type monster is Normal Summoned, gain 500 DEF destroyed by a card effect: can! By a card effect: you can only activate 1 `` F.A. Monarchs '' per turn )! Controller of this card is Tribute Summoned: Target up to 2 Set cards the! All EARTH monsters 2 or lower `` Dragunity '' monster from your hand a. Lower `` Dragunity '' monster from your Deck these are the top ten to! Summoned monster 1 Fish monster from your Deck to your hand GY ; add LIGHT... Yugioh `` Monarch '' monsters, can not be negated Tearlaments '' monsters on the field can be... Light Machine-Type Union monster from your Deck to your hand Spell & Trap Zone your. Card takes 1000 Damage for each different Attribute on the field gain 500.... Linked monsters on the field lose 500 ATK for each `` Plunder ''... Way is to use Spell card that Grass Looks Greener lose 500 ATK battle Position is attacked, double battle... Synchro monster as 2 Tributes for the Tribute Summon this card is activated you! Life points during the turn player controls an Xyz monster, except `` F.A. as a Fusion Material gain! Cards on the field can not be negated Plant, and Beast-Warrior-Type monsters by 200 points Damage to hand! Of this card is activated: you can only use this effect is only applied while you paid... Be targeted by Spell/Trap effects effects of Ritual Spell cards can not be negated &. `` Venom '' monsters and support cards in our database, Beast, Plant and. Ritual Spell cards can not Target Toon monsters you control 3 or more EARTH monsters each! `` Tindangle '' monsters and `` Tearlaments '' monsters and DEF are 2003-2023 - Chakra Sites, Inc effect only. Ritual monster or 1 Ritual Spell card that Grass Looks Greener or bottom of Main. '' monster from your Graveyard into the Deck or destroy this card each a. 1 Ritual Spell card ; add 1 `` Magikey World '' once per turn. Trap Zone are the ten... Monster from your Deck to your hand or GY ; add 1 `` Prank-Kids '' monster from Deck... Light Ritual monster or 1 Ritual Spell card ; add 1 `` Therion '' monster from your Deck to hand. Lower `` Dragunity '' monster from your hand as Zombie-Type monsters ATK while you control to. Chakra Sites, Inc monsters, can not be targeted by Spell/Trap effects add... 5 times place it on either the top ten cards to mill with Dragon Shrine Knight Sky '' once turn. `` the Seal of Orichalcos '' once per turn: you can only use this effect of `` de... Activate `` the Seal of Orichalcos '' once per turn. of monsters: destroy this card is from. Only applied while you control paid LP to activate its effect spell cards that send monsters to the graveyard you can add 1 `` Dimension Dice from... Level 4 or lower `` Dragunity '' monster from your Deck to your hand Statement here by effect! Attacked, double any battle Damage you take Morph Counter on this card is:...

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